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18 Apr 10 Flood It .NET

I've been playing a bit with Silverlight this weekend, and I made a little app based on little game called Flood-It! Unfortunately, at the time I started I couldn't remember the name of the app, so it's a bit of an interpretation...

Anyhow, the goal of the game is to 'flood' the screen with all one color. It's a bit difficult to explain, so just click around a bit and it will start making sense.

SVN Hosting on Assembla.com

So far I've really liked working in Silverlight, it's very similar to Flex except that C# blows ActionScript out of the water. I've got a few more little projects I'd like to try before I give my final verdict, so don't touch that dial!

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09 Mar 10 The War of The Roosevelts – Part Deux

After spending a few dozen hours playing The War of the Roosevelts, I realized that there was a wee bit of room for improvement.

Now, there's like cards and stuff.

Enjoy.

THE WAR OF THE ROOSEVELTS!

Here's the source, but I still won't waste my time looking up the svn link. ;)

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02 Mar 10 The War of The Roosevelts

I've been tinkering around with C# and Flex a lot this year, but I haven't been posting much.

So in the interest of posting *something* I give you...

*drumroll*

THE WAR OF THE ROOSEVELTS!

You, standing in the (uneven?) shoes of Franklin D. Roosevelt, finally get a posthumous chance to stand up to your bullying older cousin Teddy in a game of WAR...well, at least the game of war as I knew it growing up. Wikipedia's got it's own ideas.

I lost interest in it by the time I got to the gui, so that aspects (aka as the part people actually see) is a bit...rough. Just a bit. ENJOY!

Here's the source, but I won't waste my time looking up the svn link. ;)

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14 Apr 09 Gosu Extensions Update

tests_complete

I've finally finished updating my Gosu Extensions. It's far from perfect, but it's in a good spot and I'm relatively happy with it. It feels good to get something "done".

Although my coding process hasn't been 100% TDD, I would say at least it's been test centric and irregardless of whether I actually do anything with this, I think it's been a good experience.

I plan on updating some of my "games" to use this new version, so I can see if these extensions actually save me any work.

Here are a few of the highlights

  • JavaScript like elements and events ( on_click, on_focus etc )
  • Wrappers for Gosu Images, Samples, Fonts and Text
  • Bounding Boxes for basic collision detection
  • Easy cursor support
  • Basic grid / matrix support
  • Basic scheduling system

Enough chit chat, Download the code!

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10 Feb 09 Breakout Knock Off in Ruby with Gosu

I Just finished up a Breakout knock off using Gosu and some basic extension classes I've been tinkering around with. There's only "level" and I'm certain the paddle / ball bounce routine is totally incorrect but I've had enough fun with it for tonight. The samples were lovingly provided by http://freesoundfiles.tintagel.net/Audio/, but those swanky graphics were all me.

Download the Code!

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